Electronic Media I
- Course Number:
- MUC 123
- Transcript Title:
- Electronic Media I
- Aug 16, 2022
- Aug 16, 2022
- Total Credits:
- Lecture Hours:
- Lecture / Lab Hours:
- Lab Hours:
- Satisfies Cultural Literacy requirement:
- Satisfies General Education requirement:
- Grading Options
- A-F, P/NP, Audit
- Default Grading Options
- Repeats available for credit:
Introduces digital recording, sound design and elements of desk top multimedia production in an off-the-shelf software environment. Explores moving images, narrative text, independent research and sound animation. Includes the fundamentals of MIDI (Musical Instrument Digital Interface) as well as various industry standard media production tools, i.e. iMovie, Logic Pro and Cakewalk. Personal instruments are welcome in class. Prerequisite: placement into IRW 115 or WR 115. Audit available.
Upon successful completion of this course, students will be able to:
- Utilize computer based media tools for educational creative projects.
- Design sound through invention and sampling.
- Compile record and edit in multimedia domain.
- Develop original ideas in audio visual educational media.
- Gain familiarity with the audio visual industry past and present via products and online research.
Suggested Outcome Assessment Strategies
At the beginning of the course the instructor will present methods used to evaluate student progress and grading criteria. Methods may include examinations, quizzes, creative projects, class participation and pertinent art criticism.
Course Activities and Design
The determination of teaching strategies used in the delivery of outcomes is generally left to the discretion of the instructor. Here are some strategies that you might consider when designing your course: lecture, small group/forum discussion, flipped classroom, dyads, oral presentation, role play, simulation scenarios, group projects, service learning projects, hands-on lab, peer review/workshops, cooperative learning (jigsaw, fishbowl), inquiry based instruction, differentiated instruction (learning centers), graphic organizers, etc.
- Utilize computer based media tools for educational creative projects from on line research to hard disk recording and editing.
- Design sound through live studio recording in the presence of the sound path from mic to mixer to data storage.
- Acquire a creative approach to working with diverse elements to a well-focused educational or artistic effect.
- Become familiar both aesthetically and technically with the multimedia industry.