Electronic Media I

Course Number: MUC 123
Transcript Title: Electronic Media I
Created: September 1, 2012
Updated: August 27, 2019
Total Credits: 2
Lecture Hours: 10
Lecture / Lab Hours: 20
Lab Hours: 0
Satisfies Cultural Literacy requirement: No
Satisfies General Education requirement: No
Grading options: A-F (default), P-NP, audit
Repeats available for credit: 0


WR 90 or equivalent placement test scores

Course Description

Introduces digital recording, sound design and elements of desk top multimedia production in an off-the-shelf software environment. Explores moving images, narrative text, independent research and sound animation. Includes the fundamentals of MIDI (Musical Instrument Digital Interface) as well as various industry standard media production tools, i.e. iMovie, Logic Pro and Cakewalk. Personal instruments are welcome in class. Prerequisite: WR 90 or equivalent placement test scores. Audit available.

Intended Outcomes

Upon successful completion of this course, students will be able to:

  1. Utilize computer based media tools for educational creative projects.
  2. Design sound through invention and sampling.
  3. Compile record and edit in multimedia domain.
  4. Develop original ideas in audio visual educational media.
  5. Gain familiarity with the audio visual industry past and present via products and online research.

Outcome Assessment Strategies

At the beginning of the course the instructor will present methods used to evaluate student progress and grading criteria. Methods may include examinations, quizzes, creative projects, class participation and pertinent art criticism.

Course Activities and Design

The determination of teaching strategies used in the delivery of outcomes is generally left to the discretion of the instructor. Here are some strategies that you might consider when designing your course: lecture, small group/forum discussion, flipped classroom, dyads, oral presentation, role play, simulation scenarios, group projects, service learning projects, hands-on lab, peer review/workshops, cooperative learning (jigsaw, fishbowl), inquiry based instruction, differentiated instruction (learning centers), graphic organizers, etc.

Course Content (Themes, Concepts, Issues and Skills)

  1. Utilize computer based media tools for educational creative projects from on line research to hard disk recording and editing.
  2. Design sound through live studio recording in the presence of the sound path from mic to mixer to data storage.
  3. Acquire a creative approach to working with diverse elements to a well-focused educational or artistic effect.
  4. Become familiar both aesthetically and technically with the multimedia industry.